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    Two Year Plan of Study

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  • NEW MEDIA TECHNOLOGY - COURSE DESCRIPTIONS

    bulletHUW111 E-Commerce Technology
    3 credits, 4 hours
    E-Commerce Technology will explore the various technologies that help make the Internet a viable economic entity. Employing the resources of the ever-changing Internet, students will investigate various technologies and resources that can be leveraged to earn and generate profit from this digital medium. By the end of the semester each student will develop eCommerce business concept and create a working prototype with a corresponding marketing plan.

    bulletHUW112 Introduction To New Media
    3 credits, 4 hours
    This course introduces students to new media. It explores the applications of new media and discusses its underlying technologies such as digital video/audio, Web pages, programming, physical computing, compression and file transfer. The course will build from file and directory manipulation through to the design of interactive materials. The lab portion of the course will explore digital video and audio editing; Web page design; image editing; and a computer scripting language.

    bulletHUW161 Principles of Multimedia and Web Design
    3 credits, 4 hours
    This course explores various aesthetic and ergonomic issues from both the user and technical standpoints of Web design. Students are introduced to development tools to aid in the creation of multimedia applications. Topics include the human computer interface, site navigation, browser safe design, HTML, CSS, XML, layout control, templates, plug-ins, and image manipulation.

    bulletHUW162 Web Animation and Interactivity
    3 credits, 4 hours
    All
    Students will further develop their skills using advanced features of the development environments employed in HUW161, Principles of Multimedia and Web Design. Students will further explore web animation and interactivity via database connectivity, graphics, and scripting to develop rich media applications and sites. The lab portion will require the completion of a final project that demonstrates mastery of the material covered.

    bulletHUW163 Internet Video and DVD Development
    3 credits, 4 hours
    Students develop their skills in multimedia and streaming video tools that include: video capture, video editing, and video compression for streaming media. Students will be introduced to digital video software such as Final Cut Pro and After Effects to create video that can be embedded into Web pages or burned into DVDs. Students will be required to complete a final project that demonstrates mastery of the material covered.

    bulletHUW166 Introduction to Web Development
    3 credits, 4 hours
    This course introduces students to the Internet and the World Wide Web. Students will learn about web browsers, XHTML coding, Javascript and CSS. Students will code and generate web pages by hand in prepations for creating both static and fully dynamic sites.

    bulletHUW167 Dynamic Web Design
    3 credits, 4 hours
    This course introduces students to creating dynamic database driven web sites with XHTML and web programming languages like PHP, MySQL, Coldfusion and ASP. In addition, Javascript and CSS programming will be reinforced before advancing to the server side language.

    bulletHUW168 Advanced Dynamic Web Design
    3 credits, 4 hours
    This course continues on the web programming foundation introduced in HUW167, Dynamic Web Design. Students will continue developing dynamic database driven web sites with XHTML and web programming languages like PHP, MySQL, Coldfusion and ASP. Special attention will be given to the integration of newer technologies like JQuery, Spry, AJAX, into effective web page design.

    bulletHUW169 Internet Game Design
    3 credits, 4 hours
    This course deals with the technology, science, and art involved in the creation of computer games. The focus of the course will be hands-on development of web based computer games. Students will study a variety of software technologies relevant to online game design, including: programming languages, scripting languages, operating systems, file systems, networks, simulation engines, and multimedia design systems.

    bulletHUC240 Video Production Workshop
    3 credits, 4 hours
    This course provides students with an introduction to digital video production including: how to prepare a script, how to use mini-DV cameras in the studio and on location, lighting techniques, sound recording, and non-linear editing using Final Cut Pro software. Student projects include videos produced in the studio as well as on location. Students work as a team, rotating the various production roles (such as director camera operator, editor, switcher, floor manager, audio technician, and production assistant), in order to produce a final video project.

    bulletHUC241 Video Production Workshop II
    3 credits, 4 hours
    This is a follow-up course to Video Production Workshop. Students advance their training in non-linear editing using the Final Cut Pro system. Students create video projects that can be embedded into a web page or burned onto a DVD, and exhibited via their ePortfolios and Facebook.

    bulletHUA125 Introduction to Design
    3 credits, 4 hours
    This course is an introduction to the fundamentals of design through an investigation of visual elements such as line, shape and composition. Students will develop designs in two-dimensional form. The design principles will be discussed and illustrated as they relate to a number of visual arts forms.

    bulletHUA125 Introduction to Computer Art
    3 credits, 4 hours
    This course provides an introduction to all phases of computer graphics applications, including draft and paint modes, fills, textures, brushes, graphic tools, and color blending through exercises in drawing, painting, graphic design, illustration and advertising techniques. Electronic publishing and software design will also be presented through field trips and videotapes. Students will have hands-on experience with microcomputers utilizing graphics, draw and paint software programs. No previous experience with computers or graphics is necessary.

    bulletHUA126 Computer Art 2
    3 credits, 4 hours
    This course is a high-level continuation of Introduction to Computer Art (HUA 125). Through the use of visual design principles, students will solve more challenging graphic design problems utilizing the correct three major software programs. Students will delve more completely in QuarkXpress, Adobe Photoshop and Adobe Illustrator and will explore how the power of each is increased synergistically. Both Mac and Windows operating systems will be utilized. Through field trips students will be introduced to the relationship of the computer to the graphic design industry and the fine arts. Students will produce a portfolio of original design in both "hard" and "soft" media.

    bulletHUW169 Internet Game Design
    3 credits, 4 hours
    This course deals with the technology, science, and art involved in the creation of computer games. The focus of the course will be hands-on development of web based computer games. Students will study a variety of software technologies relevant to online game design, including: programming languages, scripting languages, operating systems, file systems, networks, simulation engines, and multimedia design systems.

    bulletHUM146 Music Audio Recording
    3 credits, 4 hours
    This course will introduce students to music audio recording using industry-standard software, such as ProTools. Topics covered will include digital recording, mixing and editing on an introductory level. Students need not have any prior experience.